Group Project
- Client: Nashville Software School
- Tech Stack: JavaScript | JSON | CSS | HTML
- See Live: www.truncheonsandflagons.com
- Team Count: 4
Truncheons & Flagons
A component and state-based web application developed with a team of four using JavaScript, JSON, CSS, and HTML. This is a tavern game app for a fictional Medieval drinking game called Truncheons & Flagons.
I collaborated with the team to create the overall styling and fetch calls to the local database. I individually developed the functionality of the leaderboard, allowing new teams to populate, new scores to be added or updated, and teams to rank highest to lowest by score. I also took lead in database management.
This project pushed me way outside of my comfort zone. At the time, I thought I understood JavaScript array methods, but when putting my knowledge to the test, I quickly found areas I needed to improve on. My greatest takeaway would be seeing what my weaknesses were and where I needed to spend extra time practicing. Through it all, I had a great team to lean on for my first group project.
Interactive site was deployed using DigitalOcean
- Tools Used: JavaScript, JSON, CSS, HTML
- Worked with a team of four to create a component-based game application using SCRUM framework
- Took lead on database management and migrations
- Participated in pair programming to render leaderboard componenet, game data with fetch calls to local database on JSON server, and CSS styling of the application
- Shared responsibility in project planning, SCRUM workflow, MVP integrity, and a constructive Retrospective
- Coordinated with the team to utilize GitHub as source-control for smooth integration of modular components and also work through merge conflicts